Star Trek Role-Playing Games: Star Trek Role-Playing Game, Star Trek Role-Playing Game, Starfleet Voyages, Star Trek Simulation Forum Books LLC

ISBN: 9781155494562

Published: May 4th 2010

Paperback

60 pages


Description

Star Trek Role-Playing Games: Star Trek Role-Playing Game, Star Trek Role-Playing Game, Starfleet Voyages, Star Trek Simulation Forum  by  Books LLC

Star Trek Role-Playing Games: Star Trek Role-Playing Game, Star Trek Role-Playing Game, Starfleet Voyages, Star Trek Simulation Forum by Books LLC
May 4th 2010 | Paperback | PDF, EPUB, FB2, DjVu, AUDIO, mp3, ZIP | 60 pages | ISBN: 9781155494562 | 3.17 Mb

Purchase includes free access to book updates online and a free trial membership in the publishers book club where you can select from more than a million books without charge. Chapters: Star Trek Role-Playing Game, Star Trek Role-Playing Game, Starfleet Voyages, Star Trek Simulation Forum, Star Trek: 25th Anniversary, Star Trek Role-Playing Game, Prime Directive, Star Trek: Judgment Rites, Star Trek Roleplaying Game, Star Trek: 25th Anniversary, Star Trek. Excerpt: Prime Directive item Designer: Mark Costello (PD1), Timothy D.

Olsen (PD1), Gary Plana (GURPS), Jonathan Thompson (PD20) item Part of the article series on Star Fleet Universe Prime Directive is a role-playing game set in the Star Trek -derived Star Fleet Universe . The game has gone through two different incarnations. Prime Directive RPG Prime Directive, 1st edition The original release of Prime Directive was published by Task Force Games in 1993.

Using an in-house design by Mark Costello and Timothy D. Olsen, it used a D6 -style system similar to Shadowrun and Star Wars . PD s most popular aspects were a multi-tiered task resolution system, where characters could achieve Complete, Moderate, Minimal, or Botch levels of success with their actions, and the Character Reputation and Background system that allowed characters to spontaneously develop skills, abilities, and prior associations appropriate to the mission at hand. Both of these aspects provided a sense of Television Series verisimilitude that many found to be appropriate to the game s Trek origins.

The greatest complaint was that character selection was limited to members of a Prime Team or a similar group, not allowing players to be captains or other important positions, although later supplements did provide this ability. Also, since the rules were unique to this game, and only vaguely similar to other systems, many players were not willing to take the time and effort required to learn them, although the same could be said of m...



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